Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 175 days ago
12 / 4 / 9
K / D / A
45.7%
Kill participation
993.9
Damage / min
14,193g
586.5 gold / min
15
6 placed · 0 cleared
204
8.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRKS RandomWezyr#Bruce
Renekton · Top
3 / 9 / 4
30.4% KP
11,721
16.2% share
8,118g
145 CS · 6/m
je prends#ALL
Elise · Jungle
8 / 12 / 4
52.2% KP
16,928
23.4% share
10,716g
103 CS · 4.3/m
Zesurina#zesu
Katarina · Mid
5 / 11 / 4
39.1% KP
17,558
24.3% share
8,910g
138 CS · 5.7/m
Gareth Bale#HRAB
Ezreal · ADC
7 / 6 / 5
52.2% KP
18,505
25.6% share
12,491g
201 CS · 8.3/m
Sean Combs#DIDLR
Senna · Support
0 / 8 / 12
52.2% KP
7,667
10.6% share
7,178g
22 CS · 0.9/m
Red side
VictoryGOOD MANDEE V2#EUW
Zoe · Top
4 / 3 / 8
26.1% KP
26,277
21.2% share
10,131g
198 CS · 8.2/m
Sheiden#1234
Ambessa · Jungle
12 / 4 / 9
45.7% KP
24,052
19.4% share
14,193g
204 CS · 8.4/m
FLUBXD#EUWW
Qiyana · Mid
22 / 6 / 4
56.5% KP
45,048
36.3% share
16,980g
236 CS · 9.8/m
Botlane Gandalf#BDSM
Ashe · ADC
6 / 4 / 9
32.6% KP
19,602
15.8% share
12,835g
156 CS · 6.4/m
Zoophobias#WEST
Leona · Support
2 / 6 / 15
37% KP
8,957
7.2% share
8,089g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
