Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 175 days ago
5 / 8 / 2
K / D / A
43.8%
Kill participation
715
Damage / min
10,879g
519.3 gold / min
19
6 placed · 1 cleared
172
8.2 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoreAhriSkinsPls#EUW
Singed · Top
4 / 5 / 2
20.7% KP
15,551
19.7% share
9,684g
225 CS · 10.7/m
Rafaleur2Dayouth#graah
Viego · Jungle
6 / 4 / 9
51.7% KP
11,847
15% share
10,682g
170 CS · 8.1/m
chau damn su#EUW
Viktor · Mid
3 / 3 / 3
20.7% KP
12,966
16.4% share
9,094g
203 CS · 9.7/m
yoydshxty#EUWE
Ezreal · ADC
13 / 2 / 8
72.4% KP
31,564
40% share
15,639g
226 CS · 10.8/m
WNW Bingus Supp#WNW
Seraphine · Support
3 / 3 / 18
72.4% KP
7,033
8.9% share
8,181g
16 CS · 0.8/m
Red side
DefeatBackhunter#EUW
Yorick · Top
1 / 4 / 3
25% KP
11,367
21.4% share
7,685g
166 CS · 7.9/m
Sheiden#1234
Graves · Jungle
5 / 8 / 2
43.8% KP
14,980
28.3% share
10,879g
172 CS · 8.2/m
Blank Archer#EUW
LeBlanc · Mid
9 / 5 / 1
62.5% KP
15,869
29.9% share
10,749g
143 CS · 6.8/m
Vinciors#ADC
Kai'Sa · ADC
1 / 5 / 1
12.5% KP
6,814
12.9% share
7,968g
144 CS · 6.9/m
Alfrenzo#Keria
Nami · Support
0 / 7 / 6
37.5% KP
3,975
7.5% share
5,538g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
