Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 175 days ago
15 / 5 / 12
K / D / A
87.1%
Kill participation
1,697.6
Damage / min
18,682g
662.9 gold / min
30
7 placed · 2 cleared
251
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVorkis#ALAN
Zac · Top
7 / 4 / 6
44.8% KP
24,032
23.8% share
11,298g
211 CS · 7.5/m
NT Manlax02#2EZ
Xin Zhao · Jungle
4 / 8 / 7
37.9% KP
15,010
14.8% share
10,221g
175 CS · 6.2/m
Cry#FF15
Fizz · Mid
7 / 7 / 7
48.3% KP
18,903
18.7% share
12,532g
202 CS · 7.2/m
GUGGALA#EUW
Ezreal · ADC
10 / 6 / 3
44.8% KP
29,023
28.7% share
15,011g
239 CS · 8.5/m
Hingo#034
Poppy · Support
1 / 6 / 19
69% KP
14,117
14% share
8,521g
20 CS · 0.7/m
Red side
VictoryFukuma#nee
Mordekaiser · Top
4 / 7 / 7
35.5% KP
23,239
18.6% share
10,233g
209 CS · 7.4/m
Sheiden#1234
Ambessa · Jungle
15 / 5 / 12
87.1% KP
47,845
38.3% share
18,682g
251 CS · 8.9/m
TRS Noway#EUW
Tryndamere · Mid
6 / 4 / 11
54.8% KP
23,260
18.6% share
13,774g
250 CS · 8.9/m
Nils#4869
Smolder · ADC
5 / 5 / 12
54.8% KP
21,645
17.3% share
13,678g
233 CS · 8.3/m
Alexander Duggan#8317
Rell · Support
1 / 8 / 22
74.2% KP
8,866
7.1% share
8,425g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
