Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 175 days ago
12 / 5 / 10
K / D / A
59.5%
Kill participation
1,143.7
Damage / min
17,680g
631.4 gold / min
25
6 placed · 1 cleared
238
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTarnished#6767
Mordekaiser · Top
4 / 6 / 5
29% KP
18,850
17.2% share
12,454g
208 CS · 7.4/m
Steno1#Rg32
Kha'Zix · Jungle
10 / 8 / 9
61.3% KP
26,609
24.3% share
14,302g
163 CS · 5.8/m
Dertyup#4444
Yone · Mid
3 / 9 / 4
22.6% KP
19,981
18.2% share
9,902g
207 CS · 7.4/m
Betrayal#itsok
Kai'Sa · ADC
5 / 8 / 6
35.5% KP
20,925
19.1% share
14,118g
225 CS · 8/m
citroen c3 janša#janez
Bard · Support
9 / 6 / 13
71% KP
23,173
21.2% share
11,003g
31 CS · 1.1/m
Red side
VictoryManoloPaco777#EUW
Riven · Top
3 / 7 / 7
27% KP
14,589
11.8% share
10,774g
195 CS · 7/m
Sheiden#1234
Ambessa · Jungle
12 / 5 / 10
59.5% KP
32,023
25.9% share
17,680g
238 CS · 8.5/m
eskilnj#EUW
Sion · Mid
9 / 3 / 10
51.4% KP
26,840
21.7% share
15,321g
236 CS · 8.4/m
Blaauw#ice
Ashe · ADC
9 / 8 / 9
48.6% KP
33,902
27.4% share
15,487g
182 CS · 6.5/m
Dragon de Lune#RxDye
Aurelion Sol · Support
4 / 8 / 10
37.8% KP
16,334
13.2% share
10,066g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
