Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 175 days ago
9 / 2 / 9
K / D / A
48.6%
Kill participation
970.5
Damage / min
13,525g
596.7 gold / min
19
5 placed · 1 cleared
224
9.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolarbacca#EUW10
Gangplank · Top
1 / 6 / 6
41.2% KP
15,701
21.7% share
9,243g
186 CS · 8.2/m
DISPASSION#EUW
Brand · Jungle
5 / 8 / 4
52.9% KP
17,371
24% share
8,674g
141 CS · 6.2/m
FT Ace#ACE
LeBlanc · Mid
6 / 6 / 1
41.2% KP
21,858
30.2% share
8,884g
142 CS · 6.3/m
Baltus#CAT
Ezreal · ADC
1 / 9 / 6
41.2% KP
11,318
15.6% share
7,694g
142 CS · 6.3/m
dni if broke#777
Nami · Support
4 / 8 / 5
52.9% KP
6,166
8.5% share
6,550g
20 CS · 0.9/m
Red side
VictoryLone Messiah#Dokja
Kennen · Top
4 / 4 / 3
18.9% KP
12,804
12.6% share
9,764g
189 CS · 8.3/m
Sheiden#1234
Ambessa · Jungle
9 / 2 / 9
48.6% KP
21,998
21.7% share
13,525g
224 CS · 9.9/m
INT Wampenmann#163
Gragas · Mid
1 / 6 / 6
18.9% KP
12,625
12.4% share
8,411g
158 CS · 7/m
kaisinel#000
Draven · ADC
23 / 3 / 2
67.6% KP
45,766
45% share
19,766g
214 CS · 9.4/m
nabi#lexa
Karma · Support
0 / 2 / 27
73% KP
8,402
8.3% share
8,666g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
