Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 173 days ago
22 / 5 / 7
K / D / A
60.4%
Kill participation
1,418.7
Damage / min
19,953g
722.9 gold / min
31
6 placed · 1 cleared
291
10.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati cant sleep 2#3338
Camille · Top
0 / 12 / 5
22.7% KP
13,507
14% share
6,862g
127 CS · 4.6/m
Elosanta jgl acc#712
Karthus · Jungle
2 / 13 / 11
59.1% KP
23,693
24.6% share
10,149g
163 CS · 5.9/m
HI IM COSSACK#XDD
Zed · Mid
4 / 10 / 3
31.8% KP
17,129
17.8% share
12,015g
230 CS · 8.3/m
MADE IN HEAVEN#JOJO2
Draven · ADC
16 / 8 / 3
86.4% KP
32,461
33.7% share
20,846g
252 CS · 9.1/m
MEGAZORD XERSUS7#PawN1
Rell · Support
0 / 5 / 20
90.9% KP
9,501
9.9% share
8,131g
27 CS · 1/m
Red side
VictoryTTV RengoRiven#TTV
Riven · Top
9 / 1 / 8
35.4% KP
27,471
23.3% share
13,882g
210 CS · 7.6/m
Sheiden#1234
Graves · Jungle
22 / 5 / 7
60.4% KP
39,157
33.2% share
19,953g
291 CS · 10.5/m
RaiZeR#759
Akali · Mid
7 / 3 / 12
39.6% KP
27,787
23.6% share
11,029g
181 CS · 6.6/m
Tonirel#000
Jinx · ADC
8 / 7 / 8
33.3% KP
14,046
11.9% share
14,176g
198 CS · 7.2/m
Lil Aricot#EUW
Nautilus · Support
2 / 6 / 17
39.6% KP
9,405
8% share
8,613g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
