Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 172 days ago
10 / 5 / 14
K / D / A
66.7%
Kill participation
1,224.9
Damage / min
19,319g
547.8 gold / min
33
8 placed · 2 cleared
305
8.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWinchest3r#0606
Shen · Top
9 / 6 / 11
58.8% KP
32,873
25.8% share
13,908g
221 CS · 6.3/m
fullmute all ty#EUW
Darius · Jungle
8 / 4 / 13
61.8% KP
22,726
17.9% share
15,264g
248 CS · 7/m
FIZZKING#111
Fizz · Mid
9 / 9 / 14
67.6% KP
28,921
22.7% share
15,566g
233 CS · 6.6/m
Voidd#maiki
Xayah · ADC
7 / 5 / 8
44.1% KP
34,430
27% share
16,282g
315 CS · 8.9/m
Shurínz#EUW
Blitzcrank · Support
1 / 12 / 13
41.2% KP
8,334
6.5% share
8,796g
23 CS · 0.7/m
Red side
VictoryKaga#7L3
Anivia · Top
6 / 6 / 6
33.3% KP
30,062
20.5% share
13,810g
226 CS · 6.4/m
Sheiden#1234
Ambessa · Jungle
10 / 5 / 14
66.7% KP
43,197
29.5% share
19,319g
305 CS · 8.6/m
Łanz#EUW
Vex · Mid
10 / 9 / 8
50% KP
36,045
24.6% share
16,020g
281 CS · 8/m
Konkitsu#ADC
Ezreal · ADC
7 / 7 / 10
47.2% KP
26,063
17.8% share
17,795g
265 CS · 7.5/m
Shenmue#1111
Nautilus · Support
3 / 7 / 13
44.4% KP
11,223
7.7% share
9,752g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
