Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 171 days ago
16 / 3 / 6
K / D / A
78.6%
Kill participation
1,215.9
Damage / min
16,388g
612.3 gold / min
32
7 placed · 2 cleared
224
8.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMika#CN1
Yone · Top
2 / 7 / 4
21.4% KP
10,912
11.4% share
10,171g
190 CS · 7.1/m
Sheiden#1234
Graves · Jungle
16 / 3 / 6
78.6% KP
32,545
34.1% share
16,388g
224 CS · 8.4/m
Vysotzky#xxxx
Irelia · Mid
3 / 8 / 4
25% KP
16,572
17.3% share
13,196g
279 CS · 10.4/m
Tify#EUW
Lux · ADC
7 / 0 / 8
53.6% KP
29,561
30.9% share
14,005g
258 CS · 9.6/m
αδα#00YVL
Nautilus · Support
0 / 2 / 15
53.6% KP
5,988
6.3% share
8,331g
26 CS · 1/m
Red side
Defeatsomething safe#zeikn
Yasuo · Top
7 / 3 / 1
40% KP
11,304
17.5% share
11,797g
249 CS · 9.3/m
Rexsty#Hell
Hecarim · Jungle
2 / 5 / 5
35% KP
10,823
16.8% share
10,103g
207 CS · 7.7/m
Witness Azir#EUW
Azir · Mid
9 / 8 / 3
60% KP
27,383
42.4% share
10,934g
200 CS · 7.5/m
Irazmar#009
Hwei · ADC
2 / 3 / 2
20% KP
12,301
19.1% share
10,327g
231 CS · 8.6/m
MitFox#EUW
Soraka · Support
0 / 9 / 8
40% KP
2,753
4.3% share
6,415g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
