Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 171 days ago
8 / 2 / 9
K / D / A
68%
Kill participation
995.7
Damage / min
11,904g
553.2 gold / min
30
7 placed · 4 cleared
211
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShikari#dregs
Vayne · Top
3 / 4 / 1
30.8% KP
11,647
19.2% share
7,900g
179 CS · 8.3/m
FTH S0bek#Julie
Rengar · Jungle
3 / 5 / 6
69.2% KP
12,390
20.4% share
8,724g
139 CS · 6.5/m
anjelik#EUW
Aurora · Mid
3 / 4 / 1
30.8% KP
15,572
25.6% share
7,438g
172 CS · 8/m
Yozu#Lux
Ziggs · ADC
3 / 5 / 5
61.5% KP
16,287
26.8% share
8,336g
159 CS · 7.4/m
Unaveyleable#6020
Nami · Support
1 / 7 / 8
69.2% KP
4,895
8.1% share
5,343g
14 CS · 0.7/m
Red side
VictoryShmingleBerries#zzzz1
Jax · Top
2 / 3 / 3
20% KP
9,541
12.5% share
7,584g
137 CS · 6.4/m
Sheiden#1234
Graves · Jungle
8 / 2 / 9
68% KP
21,424
28.1% share
11,904g
211 CS · 9.8/m
superstar parA#001
Brand · Mid
5 / 3 / 7
48% KP
19,816
26% share
8,801g
162 CS · 7.5/m
twtvsubbexlol#EUW3
Ezreal · ADC
8 / 2 / 6
56% KP
17,336
22.7% share
12,298g
220 CS · 10.2/m
Clebard humide#EUW
Bard · Support
2 / 3 / 12
56% KP
8,230
10.8% share
6,713g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
