Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 171 days ago
16 / 8 / 7
K / D / A
69.7%
Kill participation
1,103
Damage / min
24,675g
585.6 gold / min
42
3 placed · 6 cleared
384
9.1 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJagaaaan#Dimeh
Vayne · Top
5 / 4 / 6
33.3% KP
36,149
23.7% share
18,899g
357 CS · 8.5/m
Sheiden#1234
Graves · Jungle
16 / 8 / 7
69.7% KP
46,471
30.4% share
24,675g
384 CS · 9.1/m
I WAS CRAZY ONCE#NBD
Anivia · Mid
10 / 3 / 11
63.6% KP
31,620
20.7% share
17,798g
274 CS · 6.5/m
Terezka Houšková#bby
Zeri · ADC
1 / 9 / 9
30.3% KP
22,967
15% share
16,434g
323 CS · 7.7/m
Almohadita#PERU
Bard · Support
1 / 7 / 21
66.7% KP
15,518
10.2% share
12,062g
40 CS · 0.9/m
Red side
DefeatHyprox#LHEM
Teemo · Top
2 / 6 / 13
48.4% KP
32,023
19.8% share
13,865g
230 CS · 5.5/m
Pr0Xy#666
Aatrox · Jungle
2 / 6 / 13
48.4% KP
17,760
11% share
15,223g
243 CS · 5.8/m
Le Fury#LHEM
Ahri · Mid
4 / 8 / 10
45.2% KP
31,082
19.2% share
14,203g
279 CS · 6.6/m
TheWinniePooh#EUW
Kai'Sa · ADC
18 / 6 / 5
74.2% KP
54,503
33.7% share
28,865g
384 CS · 9.1/m
Knurble Lux#EUW
Lux · Support
5 / 7 / 16
67.7% KP
26,453
16.3% share
15,108g
111 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
