Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 170 days ago
20 / 3 / 10
K / D / A
68.2%
Kill participation
1,198
Damage / min
18,981g
642 gold / min
40
9 placed · 5 cleared
294
9.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKing Of Xazarl#EUW
Xin Zhao · Top
5 / 4 / 8
29.5% KP
18,261
14.5% share
11,746g
182 CS · 6.2/m
Sheiden#1234
Graves · Jungle
20 / 3 / 10
68.2% KP
35,422
28.1% share
18,981g
294 CS · 9.9/m
Odysseus#131
Taliyah · Mid
10 / 5 / 18
63.6% KP
33,727
26.8% share
15,751g
259 CS · 8.8/m
Marty Hart#TD1
Ezreal · ADC
8 / 4 / 9
38.6% KP
26,523
21.1% share
16,017g
279 CS · 9.4/m
Miguelikø#EUW
Bard · Support
1 / 7 / 20
47.7% KP
11,905
9.5% share
9,641g
17 CS · 0.6/m
Red side
DefeatCanwin#never
Jax · Top
5 / 11 / 6
47.8% KP
22,068
23.3% share
10,966g
202 CS · 6.8/m
ULTRA#f1st
Lee Sin · Jungle
6 / 11 / 10
69.6% KP
12,498
13.2% share
11,311g
158 CS · 5.3/m
reformedfemboy#Word
Hwei · Mid
3 / 8 / 7
43.5% KP
22,198
23.4% share
11,396g
243 CS · 8.2/m
Kite Machine#2015
Jhin · ADC
7 / 4 / 7
60.9% KP
21,819
23% share
17,782g
293 CS · 9.9/m
Ascendant#Raka
Elise · Support
2 / 10 / 9
47.8% KP
16,221
17.1% share
8,330g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
