Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 170 days ago
11 / 5 / 14
K / D / A
54.3%
Kill participation
782.2
Damage / min
14,685g
476.5 gold / min
38
15 placed · 3 cleared
213
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSh4mira#SNOW
Smolder · Top
9 / 10 / 9
62.1% KP
41,874
34.3% share
14,188g
260 CS · 8.4/m
Lyst#Haga
Kha'Zix · Jungle
6 / 9 / 6
41.4% KP
21,177
17.3% share
14,148g
206 CS · 6.7/m
Splash#0 1
LeBlanc · Mid
6 / 5 / 2
27.6% KP
22,518
18.4% share
12,330g
220 CS · 7.1/m
BACKSHOT LANDER#TWINK
Ezreal · ADC
3 / 13 / 9
41.4% KP
24,838
20.3% share
10,754g
185 CS · 6/m
Targamas#5555
Karma · Support
5 / 9 / 15
69% KP
11,772
9.6% share
11,018g
37 CS · 1.2/m
Red side
VictoryВсе равно не пон#2308
Kayle · Top
3 / 7 / 15
39.1% KP
19,445
16.7% share
14,015g
241 CS · 7.8/m
Sheiden#1234
Lee Sin · Jungle
11 / 5 / 14
54.3% KP
24,106
20.7% share
14,685g
213 CS · 6.9/m
Odysseus#131
Taliyah · Mid
7 / 6 / 10
37% KP
23,835
20.5% share
13,470g
211 CS · 6.8/m
Lari#1111
Kalista · ADC
16 / 5 / 13
63% KP
38,916
33.5% share
20,152g
249 CS · 8.1/m
Trailblazer#005
Pyke · Support
9 / 6 / 15
52.2% KP
9,989
8.6% share
11,720g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
