Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 168 days ago
8 / 6 / 13
K / D / A
55.3%
Kill participation
989.7
Damage / min
15,777g
512 gold / min
42
9 placed · 5 cleared
220
7.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever type#old
Riven · Top
14 / 6 / 7
70% KP
38,914
29.1% share
20,111g
280 CS · 9.1/m
tahe#heh
Nidalee · Jungle
10 / 6 / 13
76.7% KP
28,567
21.4% share
16,480g
206 CS · 6.7/m
BUILT#2603
Ambessa · Mid
5 / 7 / 7
40% KP
23,290
17.4% share
13,111g
239 CS · 7.8/m
AllYouHadToDoWas#Stay
Brand · ADC
1 / 11 / 7
26.7% KP
31,167
23.3% share
10,512g
176 CS · 5.7/m
Traumtänzer#Mond
Nami · Support
0 / 8 / 9
30% KP
11,812
8.8% share
7,737g
22 CS · 0.7/m
Red side
DefeatGONZI GORGONZOLI#xxx
Volibear · Top
7 / 7 / 9
42.1% KP
18,508
14.9% share
11,549g
185 CS · 6/m
Sheiden#1234
Jayce · Jungle
8 / 6 / 13
55.3% KP
30,498
24.5% share
15,777g
220 CS · 7.1/m
Corvus#DQ9
LeBlanc · Mid
14 / 5 / 7
55.3% KP
37,158
29.8% share
13,192g
211 CS · 6.8/m
Kite Machine#2015
Vayne · ADC
9 / 6 / 5
36.8% KP
29,512
23.7% share
15,457g
245 CS · 8/m
ShadowZerô#2805
Soraka · Support
0 / 6 / 23
60.5% KP
8,835
7.1% share
9,215g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
