Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 167 days ago
12 / 4 / 8
K / D / A
52.6%
Kill participation
1,050
Damage / min
13,938g
606.4 gold / min
29
7 placed · 2 cleared
240
10.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Singed · Top
3 / 2 / 4
41.2% KP
11,039
18.1% share
7,759g
165 CS · 7.2/m
Empanadiita#2003
Lillia · Jungle
8 / 5 / 3
64.7% KP
17,487
28.6% share
11,000g
162 CS · 7/m
π M π#Pimen
Yasuo · Mid
4 / 10 / 4
47.1% KP
11,839
19.4% share
8,110g
113 CS · 4.9/m
Googor#001
Sivir · ADC
1 / 11 / 5
35.3% KP
11,370
18.6% share
7,284g
119 CS · 5.2/m
Kankar#727
Trundle · Support
1 / 10 / 11
70.6% KP
9,413
15.4% share
6,752g
27 CS · 1.2/m
Red side
VictoryTissue1#EUW
Anivia · Top
3 / 4 / 8
28.9% KP
23,951
22.3% share
9,524g
193 CS · 8.4/m
Sheiden#1234
Graves · Jungle
12 / 4 / 8
52.6% KP
24,133
22.5% share
13,938g
240 CS · 10.4/m
HEJCLAPCLAP#EUW
LeBlanc · Mid
8 / 2 / 3
28.9% KP
16,454
15.3% share
11,618g
174 CS · 7.6/m
FNC Upset#0308
Lucian · ADC
14 / 3 / 7
55.3% KP
36,085
33.6% share
15,405g
217 CS · 9.4/m
BONJOUR L AMI#happy
Milio · Support
1 / 4 / 24
65.8% KP
6,864
6.4% share
8,285g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
