Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 167 days ago
8 / 5 / 7
K / D / A
71.4%
Kill participation
868.6
Damage / min
12,516g
492.4 gold / min
35
8 placed · 6 cleared
176
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv ozneviik#TWICH
Zaahen · Top
2 / 7 / 1
14.3% KP
8,032
9.4% share
8,938g
197 CS · 7.8/m
Sheiden#1234
Sylas · Jungle
8 / 5 / 7
71.4% KP
22,076
25.7% share
12,516g
176 CS · 6.9/m
Gaunter de Meuré#Solal
Yasuo · Mid
3 / 8 / 11
66.7% KP
17,826
20.8% share
10,652g
203 CS · 8/m
2903104004390003#92I
Smolder · ADC
7 / 7 / 4
52.4% KP
30,886
36% share
12,763g
197 CS · 7.8/m
Henning#119
Lulu · Support
1 / 9 / 8
42.9% KP
7,042
8.2% share
7,081g
30 CS · 1.2/m
Red side
Victoryмечта#xx1
Vladimir · Top
15 / 1 / 6
58.3% KP
34,156
34.5% share
15,838g
288 CS · 11.3/m
TWTV DETDERT#12MAJ
Graves · Jungle
6 / 4 / 13
52.8% KP
23,154
23.4% share
13,223g
227 CS · 8.9/m
Lil Tae#God
Ekko · Mid
6 / 9 / 6
33.3% KP
15,172
15.3% share
10,184g
189 CS · 7.4/m
Asiskan#EUW
Vayne · ADC
9 / 3 / 5
38.9% KP
22,524
22.7% share
12,245g
177 CS · 7/m
dangerousbehavio#EUW
Taric · Support
0 / 4 / 23
63.9% KP
4,042
4.1% share
7,609g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
