Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 167 days ago
17 / 5 / 9
K / D / A
72.2%
Kill participation
1,261.7
Damage / min
18,162g
667.3 gold / min
31
6 placed · 3 cleared
269
9.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDreadknight#Pavel
Renekton · Top
2 / 7 / 4
37.5% KP
20,393
22.9% share
9,910g
201 CS · 7.4/m
Corvo Attano#11111
Jarvan IV · Jungle
4 / 7 / 6
62.5% KP
9,814
11% share
10,064g
153 CS · 5.6/m
stayawayz#NA1
Viktor · Mid
4 / 6 / 3
43.8% KP
26,335
29.6% share
13,095g
274 CS · 10.1/m
Welyn#TWTV
Aurelion Sol · ADC
5 / 7 / 3
50% KP
21,812
24.5% share
10,985g
177 CS · 6.5/m
no concerns#222
Karma · Support
1 / 9 / 11
75% KP
10,516
11.8% share
7,414g
30 CS · 1.1/m
Red side
Victorytwtv ozneviik#TWICH
Zaahen · Top
2 / 2 / 6
22.2% KP
23,324
19.4% share
10,159g
194 CS · 7.1/m
Sheiden#1234
Graves · Jungle
17 / 5 / 9
72.2% KP
34,340
28.6% share
18,162g
269 CS · 9.9/m
Carey Mulligan#EUW
Syndra · Mid
10 / 5 / 8
50% KP
25,929
21.6% share
13,263g
192 CS · 7.1/m
kappachungus#won
Zeri · ADC
6 / 2 / 10
44.4% KP
27,786
23.1% share
16,792g
263 CS · 9.7/m
Dariusz Lol#EUW
Lulu · Support
1 / 2 / 24
69.4% KP
8,809
7.3% share
9,093g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
