Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 167 days ago
12 / 2 / 13
K / D / A
61%
Kill participation
888
Damage / min
12,519g
540 gold / min
26
8 placed · 2 cleared
172
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGASSY#TROLL
Singed · Top
5 / 4 / 9
34.1% KP
12,769
16% share
9,065g
128 CS · 5.5/m
Sheiden#1234
Sylas · Jungle
12 / 2 / 13
61% KP
20,586
25.8% share
12,519g
172 CS · 7.4/m
Rayquaza#369
Tristana · Mid
4 / 3 / 9
31.7% KP
11,924
14.9% share
12,025g
224 CS · 9.7/m
ANDA#RIEL
Kalista · ADC
14 / 3 / 10
58.5% KP
23,605
29.6% share
16,666g
223 CS · 9.6/m
kumshtukas#meile
Pyke · Support
6 / 5 / 17
56.1% KP
10,887
13.6% share
9,120g
19 CS · 0.8/m
Red side
Defeatмечта#xx1
Viktor · Top
2 / 9 / 2
23.5% KP
23,899
28.9% share
8,101g
171 CS · 7.4/m
TWTV DETDERT#12MAJ
Talon · Jungle
10 / 7 / 2
70.6% KP
24,955
30.1% share
12,416g
160 CS · 6.9/m
He Who Hunts#Sage
Diana · Mid
3 / 10 / 6
52.9% KP
17,716
21.4% share
8,228g
154 CS · 6.6/m
Sintemon#Zimt
Ashe · ADC
2 / 8 / 2
23.5% KP
11,608
14% share
9,113g
182 CS · 7.9/m
KiRKADELL#EPSTN
Lulu · Support
0 / 8 / 11
64.7% KP
4,621
5.6% share
5,966g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
