Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 167 days ago
10 / 10 / 9
K / D / A
67.9%
Kill participation
1,240.3
Damage / min
15,571g
478.6 gold / min
50
10 placed · 8 cleared
252
7.7 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySlay#4702
Anivia · Top
2 / 4 / 11
31.7% KP
18,361
14.7% share
12,254g
242 CS · 7.4/m
Bukayo Saka#COYGB
Nocturne · Jungle
8 / 6 / 13
51.2% KP
18,671
15% share
14,927g
213 CS · 6.5/m
patience#poise
Ekko · Mid
15 / 4 / 9
58.5% KP
33,104
26.6% share
16,203g
251 CS · 7.7/m
Sagnics#EUW
Smolder · ADC
14 / 5 / 16
73.2% KP
45,272
36.4% share
18,834g
264 CS · 8.1/m
Traumtänzer#Mond
Blitzcrank · Support
2 / 9 / 28
73.2% KP
9,102
7.3% share
10,174g
31 CS · 1/m
Red side
DefeatSouuuuf#BUH
Ambessa · Top
4 / 6 / 7
39.3% KP
23,725
15.7% share
13,191g
236 CS · 7.3/m
Sheiden#1234
Graves · Jungle
10 / 10 / 9
67.9% KP
40,352
26.6% share
15,571g
252 CS · 7.7/m
spoko can win es#skala
Ahri · Mid
8 / 7 / 7
53.6% KP
35,217
23.2% share
12,134g
212 CS · 6.5/m
Trinkhalm#EUW
Caitlyn · ADC
5 / 7 / 5
35.7% KP
27,272
18% share
14,059g
287 CS · 8.8/m
Synthaporyte#EUW
Brand · Support
1 / 11 / 14
53.6% KP
25,023
16.5% share
9,303g
53 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
