Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 167 days ago
29 / 7 / 4
K / D / A
75%
Kill participation
1,371.5
Damage / min
21,054g
641.2 gold / min
33
7 placed · 3 cleared
209
6.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKiRKADELL#EPSTN
Varus · Top
8 / 7 / 12
45.5% KP
27,410
22.6% share
14,071g
200 CS · 6.1/m
Sheiden#1234
Elise · Jungle
29 / 7 / 4
75% KP
45,032
37.1% share
21,054g
209 CS · 6.4/m
bro#han
Yasuo · Mid
4 / 8 / 16
45.5% KP
21,705
17.9% share
14,301g
273 CS · 8.3/m
1 7#1 1
Senna · ADC
0 / 9 / 20
45.5% KP
17,324
14.3% share
12,573g
193 CS · 5.9/m
Trailblazer#005
Tahm Kench · Support
3 / 8 / 19
50% KP
9,829
8.1% share
9,647g
25 CS · 0.8/m
Red side
Victorynever type#old
Riven · Top
6 / 8 / 11
43.6% KP
22,104
16.6% share
18,829g
317 CS · 9.7/m
1409#simay
Kayn · Jungle
15 / 8 / 10
64.1% KP
36,480
27.4% share
19,558g
267 CS · 8.1/m
Hawkella#YSK
Qiyana · Mid
6 / 12 / 12
46.2% KP
24,492
18.4% share
12,328g
199 CS · 6.1/m
Nomi#EUW4
Swain · ADC
9 / 6 / 8
43.6% KP
27,731
20.9% share
17,463g
260 CS · 7.9/m
Tobai#6767
Vel'Koz · Support
3 / 10 / 13
41% KP
22,105
16.6% share
10,288g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
