Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 167 days ago
17 / 2 / 4
K / D / A
61.8%
Kill participation
1,073.1
Damage / min
13,884g
680 gold / min
24
5 placed · 5 cleared
186
9.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYuumi Bot#FRFR
Vayne · Top
0 / 8 / 4
11.8% KP
13,819
16.2% share
6,169g
114 CS · 5.6/m
Sheiden#1234
Graves · Jungle
17 / 2 / 4
61.8% KP
21,909
25.7% share
13,884g
186 CS · 9.1/m
TTVOnePunchNano#TTV
Orianna · Mid
10 / 3 / 11
61.8% KP
27,837
32.7% share
12,127g
160 CS · 7.8/m
SRAMON#GUWNO
Draven · ADC
4 / 3 / 7
32.4% KP
14,335
16.8% share
12,175g
201 CS · 9.8/m
DropaNFZ#1234
Leona · Support
3 / 4 / 15
52.9% KP
7,218
8.5% share
7,414g
10 CS · 0.5/m
Red side
DefeatHOPE#EVE
Rumble · Top
7 / 5 / 4
55% KP
13,135
28.4% share
7,688g
97 CS · 4.8/m
Poro#EXA
Rek'Sai · Jungle
9 / 7 / 4
65% KP
14,267
30.9% share
10,057g
123 CS · 6/m
unum#3921
Tryndamere · Mid
1 / 5 / 3
20% KP
7,710
16.7% share
7,654g
180 CS · 8.8/m
1 7#1 1
Senna · ADC
1 / 10 / 8
45% KP
7,424
16.1% share
6,669g
94 CS · 4.6/m
GeorgeSatâru#GOAT
Janna · Support
2 / 7 / 7
45% KP
3,681
8% share
6,169g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
