Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 167 days ago
4 / 9 / 13
K / D / A
42.5%
Kill participation
805.6
Damage / min
12,348g
406.2 gold / min
35
15 placed · 2 cleared
222
7.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymake it so#sts
Renekton · Top
2 / 12 / 4
17.6% KP
18,590
14.5% share
10,625g
205 CS · 6.7/m
Ultear#生病00
Bel'Veth · Jungle
5 / 8 / 16
61.8% KP
19,503
15.2% share
14,728g
228 CS · 7.5/m
AnneMöpsefassen #EUW
Vel'Koz · Mid
4 / 7 / 6
29.4% KP
21,464
16.7% share
11,544g
202 CS · 6.6/m
failure#5718
Katarina · ADC
23 / 7 / 5
82.4% KP
57,357
44.7% share
22,654g
241 CS · 7.9/m
Hasbulla#228
Yuumi · Support
0 / 6 / 29
85.3% KP
11,386
8.9% share
10,224g
18 CS · 0.6/m
Red side
DefeatPhoomoon#EUW
Smolder · Top
10 / 9 / 7
42.5% KP
35,577
29.4% share
13,287g
178 CS · 5.9/m
sae#92ee
Olaf · Jungle
17 / 5 / 7
60% KP
30,343
25.1% share
16,511g
222 CS · 7.3/m
Tranquility#free
Riven · Mid
8 / 5 / 8
40% KP
18,587
15.4% share
12,661g
209 CS · 6.9/m
Sheiden#1234
Swain · ADC
4 / 9 / 13
42.5% KP
24,491
20.3% share
12,348g
222 CS · 7.3/m
sneilio#2809
Nami · Support
1 / 6 / 21
55% KP
11,853
9.8% share
8,717g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
