Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 166 days ago
11 / 3 / 7
K / D / A
47.4%
Kill participation
674.7
Damage / min
12,786g
552.7 gold / min
14
9 placed · 0 cleared
190
8.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfoolish47#EUW
Jax · Top
2 / 5 / 0
16.7% KP
10,446
18.5% share
8,174g
169 CS · 7.3/m
Ashannandora#3397
Fizz · Jungle
1 / 7 / 5
50% KP
6,769
12% share
8,243g
142 CS · 6.1/m
Whirlwind Yasuo#ttv
Yasuo · Mid
6 / 7 / 3
75% KP
20,172
35.8% share
11,456g
201 CS · 8.7/m
Googor#001
Caitlyn · ADC
3 / 9 / 1
33.3% KP
9,457
16.8% share
8,817g
174 CS · 7.5/m
KongKenta#EUW
Bard · Support
0 / 10 / 7
58.3% KP
9,489
16.8% share
6,108g
15 CS · 0.6/m
Red side
VictoryEternaI Balance#EUW
Shen · Top
8 / 3 / 6
36.8% KP
15,295
18.5% share
10,241g
147 CS · 6.4/m
Sheiden#1234
Lee Sin · Jungle
11 / 3 / 7
47.4% KP
15,607
18.9% share
12,786g
190 CS · 8.2/m
Aris#656
Ahri · Mid
5 / 0 / 7
31.6% KP
14,879
18% share
10,519g
203 CS · 8.8/m
promise#8 4
Kalista · ADC
11 / 1 / 12
60.5% KP
21,968
26.6% share
14,876g
216 CS · 9.3/m
Spear Shot#1111
Pantheon · Support
3 / 5 / 20
60.5% KP
14,831
18% share
9,291g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
