Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 166 days ago
8 / 7 / 7
K / D / A
41.7%
Kill participation
942
Damage / min
18,227g
520.8 gold / min
10
8 placed · 0 cleared
333
9.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySheiden#1234
Jayce · Top
8 / 7 / 7
41.7% KP
32,969
21.7% share
18,227g
333 CS · 9.5/m
wlfmx1#354
Kha'Zix · Jungle
14 / 12 / 8
61.1% KP
38,050
25% share
17,842g
219 CS · 6.3/m
Tea#2299
Sylas · Mid
5 / 11 / 14
52.8% KP
29,001
19.1% share
13,966g
223 CS · 6.4/m
Windshield Wiper#EUW
Ezreal · ADC
7 / 11 / 14
58.3% KP
39,671
26.1% share
17,198g
227 CS · 6.5/m
Naga rxn#666
Blitzcrank · Support
2 / 11 / 12
38.9% KP
12,240
8.1% share
10,031g
31 CS · 0.9/m
Red side
DefeatSatellite#tal
Master Yi · Top
7 / 10 / 7
26.9% KP
29,143
17% share
14,047g
233 CS · 6.7/m
One last time#0707
Talon · Jungle
24 / 7 / 10
65.4% KP
60,306
35.2% share
22,588g
319 CS · 9.1/m
Blxxm#1909
Ahri · Mid
2 / 7 / 17
36.5% KP
29,460
17.2% share
12,876g
249 CS · 7.1/m
19helforca03#smurf
Miss Fortune · ADC
18 / 6 / 7
48.1% KP
31,992
18.7% share
20,873g
311 CS · 8.9/m
KongKenta#EUW
Bard · Support
1 / 7 / 26
51.9% KP
20,343
11.9% share
11,267g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
