Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 166 days ago
21 / 8 / 10
K / D / A
70.5%
Kill participation
1,357.9
Damage / min
19,380g
699.6 gold / min
49
7 placed · 7 cleared
276
10 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv BZ EUW#INSHL
Zed · Top
9 / 5 / 1
30.3% KP
32,399
25.1% share
13,818g
246 CS · 8.9/m
Satellite#tal
Talon · Jungle
6 / 12 / 11
51.5% KP
26,714
20.7% share
11,662g
174 CS · 6.3/m
Corvus#DQ9
Aurora · Mid
11 / 5 / 7
54.5% KP
38,907
30.1% share
13,438g
188 CS · 6.8/m
hypercarry#3535
Kai'Sa · ADC
4 / 11 / 6
30.3% KP
22,767
17.6% share
12,088g
204 CS · 7.4/m
Ascendant#Raka
Soraka · Support
3 / 11 / 14
51.5% KP
8,432
6.5% share
8,163g
15 CS · 0.5/m
Red side
VictoryOberin Martel#EUW
Yone · Top
3 / 4 / 3
13.6% KP
13,196
11.4% share
10,742g
233 CS · 8.4/m
Sheiden#1234
Graves · Jungle
21 / 8 / 10
70.5% KP
37,615
32.6% share
19,380g
276 CS · 10/m
XKQP#EUW
Singed · Mid
3 / 6 / 11
31.8% KP
11,609
10.1% share
10,584g
166 CS · 6/m
SECO BOY#fishy
Corki · ADC
11 / 8 / 15
59.1% KP
28,630
24.8% share
16,231g
213 CS · 7.7/m
KiRKADELL#EPSTN
Senna · Support
6 / 7 / 27
75% KP
24,277
21.1% share
11,670g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
