Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 166 days ago
7 / 11 / 12
K / D / A
55.9%
Kill participation
1,002.1
Damage / min
13,455g
402.2 gold / min
28
12 placed · 1 cleared
202
6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory无瑕玩家#wxi无瑕
Akali · Top
7 / 7 / 8
31.9% KP
18,529
13.2% share
12,342g
189 CS · 5.7/m
DahVysx#woof
Naafiri · Jungle
13 / 7 / 13
55.3% KP
35,406
25.2% share
18,460g
276 CS · 8.3/m
Maaaark#1010
Akshan · Mid
8 / 5 / 12
42.6% KP
24,585
17.5% share
15,220g
211 CS · 6.3/m
Malo#PROTO
Smolder · ADC
13 / 5 / 14
57.4% KP
50,635
36% share
20,304g
319 CS · 9.5/m
Tortank#âne
Pyke · Support
6 / 10 / 16
46.8% KP
11,570
8.2% share
10,345g
16 CS · 0.5/m
Red side
DefeatSheiden#1234
Jayce · Top
7 / 11 / 12
55.9% KP
33,521
27.1% share
13,455g
202 CS · 6/m
twtv pcelicalol#twtv
Shaco · Jungle
10 / 8 / 9
55.9% KP
30,545
24.7% share
14,863g
204 CS · 6.1/m
Corvus#DQ9
LeBlanc · Mid
6 / 10 / 8
41.2% KP
30,065
24.3% share
12,947g
243 CS · 7.3/m
Scrupture#U bad
Miss Fortune · ADC
10 / 9 / 7
50% KP
21,314
17.2% share
16,323g
203 CS · 6.1/m
Dariusz Lol#EUW
Lulu · Support
1 / 10 / 25
76.5% KP
8,191
6.6% share
10,039g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
