Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 166 days ago
26 / 5 / 4
K / D / A
69.8%
Kill participation
1,654.9
Damage / min
26,856g
750.9 gold / min
44
8 placed · 6 cleared
344
9.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHailrake#77777
Varus · Top
3 / 11 / 8
25.6% KP
27,705
19% share
15,822g
297 CS · 8.3/m
Sheiden#1234
Graves · Jungle
26 / 5 / 4
69.8% KP
59,192
40.7% share
26,856g
344 CS · 9.6/m
Spiderman#8768
Ahri · Mid
6 / 12 / 6
27.9% KP
15,404
10.6% share
13,088g
214 CS · 6/m
Ashannandora#3397
Kai'Sa · ADC
8 / 9 / 9
39.5% KP
24,897
17.1% share
18,142g
288 CS · 8.1/m
LiL TommyG#EUW
Bard · Support
0 / 8 / 30
69.8% KP
18,335
12.6% share
13,032g
22 CS · 0.6/m
Red side
DefeatGlorpmeister#Jenax
Vel'Koz · Top
10 / 8 / 7
37.8% KP
40,053
25.2% share
15,804g
288 CS · 8.1/m
Unrivaled#SH1R0
Talon · Jungle
14 / 8 / 3
37.8% KP
34,160
21.5% share
19,525g
227 CS · 6.3/m
TWTV LIMITTESTER#FR33K
Qiyana · Mid
10 / 13 / 7
37.8% KP
26,785
16.8% share
15,912g
244 CS · 6.8/m
CrıstinaFerreira#certa
Caitlyn · ADC
9 / 8 / 11
44.4% KP
36,822
23.1% share
19,541g
304 CS · 8.5/m
berebooo#TR1
Lux · Support
2 / 6 / 18
44.4% KP
21,400
13.4% share
11,415g
75 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
