Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 166 days ago
6 / 3 / 3
K / D / A
60%
Kill participation
539.6
Damage / min
10,788g
478.1 gold / min
30
15 placed · 2 cleared
182
8.1 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNazumahIsForever#EUW
K'Sante · Top
4 / 1 / 5
37.5% KP
12,271
15.7% share
9,475g
195 CS · 8.6/m
Eshwar#EUW
Sylas · Jungle
7 / 2 / 6
54.2% KP
11,866
15.2% share
11,346g
186 CS · 8.2/m
TherianFemboy#RBS
Riven · Mid
3 / 4 / 5
33.3% KP
11,329
14.5% share
8,703g
160 CS · 7.1/m
Маша#KR01
Zeri · ADC
9 / 4 / 5
58.3% KP
34,598
44.4% share
14,758g
246 CS · 10.9/m
Rainrunner#RAIN
Yuumi · Support
1 / 4 / 14
62.5% KP
7,942
10.2% share
7,690g
8 CS · 0.4/m
Red side
Defeatyiğit sütöz#sryr
Gnar · Top
0 / 6 / 2
13.3% KP
11,313
19.9% share
7,107g
163 CS · 7.2/m
Sheiden#1234
Lee Sin · Jungle
6 / 3 / 3
60% KP
12,176
21.4% share
10,788g
182 CS · 8.1/m
AOM Arcanum#Mid
Cassiopeia · Mid
2 / 8 / 1
20% KP
11,718
20.6% share
7,921g
182 CS · 8.1/m
GADDAR21#EUW
Olaf · ADC
7 / 4 / 3
66.7% KP
12,772
22.5% share
10,811g
170 CS · 7.5/m
number one girI#rose
Shaco · Support
0 / 3 / 9
60% KP
8,836
15.6% share
6,168g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
