Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 165 days ago
6 / 6 / 13
K / D / A
65.5%
Kill participation
693.3
Damage / min
17,166g
461.5 gold / min
53
17 placed · 9 cleared
286
7.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHailrake#77777
Jayce · Top
15 / 3 / 10
73.5% KP
66,465
42.2% share
21,580g
322 CS · 8.7/m
Mercury#LAKEN
Kayn · Jungle
8 / 9 / 7
44.1% KP
23,230
14.8% share
14,685g
224 CS · 6/m
Très nul est con#Golem
Xerath · Mid
6 / 4 / 11
50% KP
37,577
23.9% share
15,829g
293 CS · 7.9/m
Ben#T140
Corki · ADC
4 / 9 / 5
26.5% KP
19,674
12.5% share
14,995g
226 CS · 6.1/m
Nosso#001
Nami · Support
1 / 4 / 19
58.8% KP
10,404
6.6% share
10,910g
30 CS · 0.8/m
Red side
DefeatMARVIN 1V9 GOD#GAROU
Ashe · Top
4 / 10 / 6
34.5% KP
16,979
13.8% share
11,824g
174 CS · 4.7/m
Sheiden#1234
Lee Sin · Jungle
6 / 6 / 13
65.5% KP
25,792
21% share
17,166g
286 CS · 7.7/m
Addepadde123#EUW
Cho'Gath · Mid
11 / 6 / 1
41.4% KP
30,366
24.7% share
16,817g
292 CS · 7.8/m
unforgiven#12321
Jhin · ADC
8 / 6 / 5
44.8% KP
22,801
18.6% share
19,026g
335 CS · 9/m
nika#frog
Ezreal · Support
0 / 6 / 13
44.8% KP
26,968
21.9% share
11,946g
48 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
