Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Defeat
Ranked Solo/Duo · 165 days ago
13 / 8 / 7
K / D / A
58.8%
Kill participation
1,026.4
Damage / min
18,307g
620.2 gold / min
19
11 placed · 2 cleared
261
8.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkimochi warui#気持ち悪い
Anivia · Top
3 / 12 / 4
20.6% KP
19,552
16.3% share
10,399g
169 CS · 5.7/m
N13RED#EUW
Master Yi · Jungle
13 / 13 / 7
58.8% KP
27,265
22.7% share
14,668g
132 CS · 4.5/m
Sheiden#1234
Veigar · Mid
13 / 8 / 7
58.8% KP
30,296
25.2% share
18,307g
261 CS · 8.8/m
Zealous Spark#Spark
Ashe · ADC
0 / 10 / 16
47.1% KP
17,753
14.8% share
11,316g
183 CS · 6.2/m
Yoms#111
Karma · Support
5 / 8 / 15
58.8% KP
25,237
21% share
10,787g
59 CS · 2/m
Red side
VictoryWoodrowlTjNcU#EUW
Aurora · Top
6 / 6 / 7
25.5% KP
30,005
20.2% share
11,670g
199 CS · 6.7/m
MOBashiir#4565
Naafiri · Jungle
9 / 8 / 15
47.1% KP
24,303
16.3% share
13,765g
194 CS · 6.6/m
Genral237#2363
Akshan · Mid
25 / 9 / 10
68.6% KP
49,907
33.5% share
19,872g
194 CS · 6.6/m
unforgiven#12321
Brand · ADC
8 / 4 / 17
49% KP
34,046
22.9% share
15,470g
245 CS · 8.3/m
s16 psychosis#dni
Seraphine · Support
3 / 7 / 22
49% KP
10,503
7.1% share
9,556g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
