Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 165 days ago
7 / 5 / 5
K / D / A
54.5%
Kill participation
749.3
Damage / min
11,392g
488.6 gold / min
27
8 placed · 2 cleared
144
6.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLaurent Voulzy#Hiro
Annie · Top
12 / 5 / 4
51.6% KP
28,208
30.8% share
12,491g
187 CS · 8/m
Bianco#JMT
Xin Zhao · Jungle
4 / 2 / 6
32.3% KP
11,329
12.4% share
11,082g
203 CS · 8.7/m
sobbing steve#sob
Lux · Mid
4 / 3 / 7
35.5% KP
15,378
16.8% share
10,896g
217 CS · 9.3/m
MADE IN HEAVEN#JOJO2
Caitlyn · ADC
9 / 3 / 3
38.7% KP
20,731
22.7% share
12,839g
190 CS · 8.1/m
Yoms#111
Neeko · Support
2 / 9 / 12
45.2% KP
15,803
17.3% share
8,242g
43 CS · 1.8/m
Red side
DefeatSalah ad Din#4105
Darius · Top
4 / 5 / 4
36.4% KP
9,631
14.5% share
9,477g
178 CS · 7.6/m
Sheiden#1234
Jayce · Jungle
7 / 5 / 5
54.5% KP
17,471
26.2% share
11,392g
144 CS · 6.2/m
Yellow Flash#raizy
Cassiopeia · Mid
6 / 5 / 2
36.4% KP
18,267
27.4% share
9,497g
192 CS · 8.2/m
Bossman 47#Sexy
Smolder · ADC
3 / 9 / 3
27.3% KP
12,632
19% share
9,475g
170 CS · 7.3/m
Healing Station#00000
Sona · Support
2 / 7 / 13
68.2% KP
8,620
12.9% share
7,286g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
