Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 165 days ago
10 / 1 / 4
K / D / A
50%
Kill participation
665.3
Damage / min
12,007g
581.9 gold / min
19
4 placed · 0 cleared
183
8.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOku#XDD
Yorick · Top
0 / 5 / 1
7.1% KP
7,204
15.8% share
5,847g
137 CS · 6.6/m
ArthurDiesdas#5818
Shyvana · Jungle
2 / 6 / 0
14.3% KP
7,474
16.4% share
7,008g
142 CS · 6.9/m
十ViИRA結束我777十#VVVVV
Kassadin · Mid
1 / 5 / 1
14.3% KP
8,009
17.6% share
7,061g
170 CS · 8.2/m
acsed#kat
Katarina · ADC
9 / 5 / 3
85.7% KP
17,525
38.5% share
9,968g
125 CS · 6.1/m
Gerozar#EUW
Braum · Support
2 / 7 / 9
78.6% KP
5,330
11.7% share
6,939g
14 CS · 0.7/m
Red side
VictoryDOVA#6324
Jax · Top
7 / 1 / 7
50% KP
30,680
40.1% share
11,614g
200 CS · 9.7/m
Sheiden#1234
Jayce · Jungle
10 / 1 / 4
50% KP
13,728
17.9% share
12,007g
183 CS · 8.9/m
suzaku#EU1
Gwen · Mid
6 / 1 / 1
25% KP
16,684
21.8% share
12,152g
183 CS · 8.9/m
Fortψ#EUW
Smolder · ADC
3 / 6 / 6
32.1% KP
10,675
13.9% share
9,227g
154 CS · 7.5/m
je pensse#4797
Nami · Support
2 / 5 / 10
42.9% KP
4,794
6.3% share
6,447g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
