Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 165 days ago
10 / 7 / 3
K / D / A
52%
Kill participation
841.7
Damage / min
16,162g
542.3 gold / min
39
7 placed · 6 cleared
238
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMethodical#1337
Yasuo · Top
6 / 6 / 4
40% KP
16,657
17.7% share
11,785g
205 CS · 6.9/m
Sheiden#1234
Jayce · Jungle
10 / 7 / 3
52% KP
25,084
26.6% share
16,162g
238 CS · 8/m
Acnologia#DRKNG
Anivia · Mid
4 / 8 / 5
36% KP
27,877
29.6% share
11,720g
237 CS · 8/m
Nomi#EUW4
Jhin · ADC
2 / 9 / 7
36% KP
12,980
13.8% share
11,204g
229 CS · 7.7/m
GALA GALA#EUW
Bard · Support
3 / 5 / 11
56% KP
11,532
12.3% share
8,664g
32 CS · 1.1/m
Red side
VictoryEkkoSuna#SUNA
Ekko · Top
9 / 6 / 4
37.1% KP
25,871
21.1% share
13,470g
240 CS · 8.1/m
Himmelreich#eu1
Graves · Jungle
11 / 6 / 9
57.1% KP
24,363
19.9% share
15,618g
227 CS · 7.6/m
JHXN#1283
Aurora · Mid
6 / 5 / 7
37.1% KP
35,837
29.2% share
12,175g
227 CS · 7.6/m
Kite Machine#2015
Lucian · ADC
8 / 5 / 8
45.7% KP
31,122
25.4% share
16,335g
283 CS · 9.5/m
EM iKrez#EUW12
Milio · Support
1 / 3 / 18
54.3% KP
5,400
4.4% share
9,335g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
