Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 165 days ago
23 / 2 / 9
K / D / A
68.1%
Kill participation
1,266.7
Damage / min
16,548g
641 gold / min
40
15 placed · 2 cleared
211
8.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory纪莹莹大王#111
Aatrox · Top
5 / 5 / 3
17% KP
17,174
15.2% share
9,503g
168 CS · 6.5/m
Sheiden#1234
Lee Sin · Jungle
23 / 2 / 9
68.1% KP
32,701
29% share
16,548g
211 CS · 8.2/m
assault#789
Sylas · Mid
12 / 5 / 11
48.9% KP
31,165
27.7% share
12,988g
197 CS · 7.6/m
Divine#6969a
Jinx · ADC
6 / 6 / 9
31.9% KP
19,856
17.6% share
13,164g
203 CS · 7.9/m
CRAYDERE#crayy
Nautilus · Support
1 / 5 / 21
46.8% KP
11,795
10.5% share
8,650g
31 CS · 1.2/m
Red side
DefeatCorsairDamian#0216
Gangplank · Top
5 / 4 / 7
52.2% KP
27,864
27.3% share
10,860g
144 CS · 5.6/m
Opscurra#2025
Bel'Veth · Jungle
8 / 5 / 4
52.2% KP
15,702
15.4% share
13,559g
189 CS · 7.3/m
π M π#Pimen
Lissandra · Mid
3 / 14 / 7
43.5% KP
23,456
23% share
8,507g
135 CS · 5.2/m
Rab#star
Yunara · ADC
6 / 12 / 3
39.1% KP
21,036
20.6% share
13,301g
219 CS · 8.5/m
Spiderman#8768
Morgana · Support
1 / 12 / 12
56.5% KP
14,068
13.8% share
7,766g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
