Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 165 days ago
17 / 5 / 16
K / D / A
84.6%
Kill participation
1,534.2
Damage / min
20,355g
651 gold / min
45
8 placed · 5 cleared
249
8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMena HunterV2#EUW
Cassiopeia · Top
9 / 6 / 7
44.4% KP
29,242
24.3% share
13,094g
225 CS · 7.2/m
Ulair#Aer
Kindred · Jungle
10 / 9 / 6
44.4% KP
29,852
24.8% share
15,530g
218 CS · 7/m
Traumtänzer#Mond
Kassadin · Mid
10 / 9 / 7
47.2% KP
31,246
25.9% share
13,497g
211 CS · 6.7/m
enough is enough#moon愛
Senna · ADC
4 / 9 / 10
38.9% KP
15,077
12.5% share
13,685g
240 CS · 7.7/m
Yeji#Bunny
Seraphine · Support
3 / 6 / 17
55.6% KP
15,017
12.5% share
10,095g
44 CS · 1.4/m
Red side
VictoryHakish#Azris
Olaf · Top
4 / 13 / 6
25.6% KP
21,544
16.5% share
11,245g
195 CS · 6.2/m
Sheiden#1234
Jayce · Jungle
17 / 5 / 16
84.6% KP
47,970
36.7% share
20,355g
249 CS · 8/m
SE PATAW KADE#ktmos
Ahri · Mid
6 / 5 / 12
46.2% KP
20,196
15.5% share
12,545g
222 CS · 7.1/m
schlomby#yes
Caitlyn · ADC
10 / 6 / 9
48.7% KP
33,737
25.8% share
18,618g
286 CS · 9.1/m
DropaNFZ#1234
Karma · Support
2 / 7 / 29
79.5% KP
7,203
5.5% share
10,738g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
