Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 165 days ago
21 / 4 / 12
K / D / A
73.3%
Kill participation
1,683.3
Damage / min
21,428g
628.4 gold / min
58
6 placed · 9 cleared
265
7.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryamedow#EUW22
Aatrox · Top
6 / 8 / 4
22.2% KP
27,547
19.9% share
12,770g
197 CS · 5.8/m
hawaii#1v9
Sylas · Jungle
9 / 7 / 15
53.3% KP
32,322
23.3% share
16,978g
241 CS · 7.1/m
AdwekeDOOMEDacc#lose
Smolder · Mid
7 / 10 / 11
40% KP
29,200
21% share
15,559g
242 CS · 7.1/m
Octagon#11111
Samira · ADC
21 / 10 / 8
64.4% KP
36,576
26.4% share
20,793g
232 CS · 6.8/m
Tacket#Supp
Rell · Support
2 / 13 / 29
68.9% KP
13,090
9.4% share
10,658g
23 CS · 0.7/m
Red side
Defeatshuuya#EUW01
Varus · Top
11 / 8 / 8
42.2% KP
29,426
17.8% share
14,918g
232 CS · 6.8/m
Sheiden#1234
Jayce · Jungle
21 / 4 / 12
73.3% KP
57,401
34.8% share
21,428g
265 CS · 7.8/m
pedritoo#1997
Lissandra · Mid
3 / 9 / 15
40% KP
24,082
14.6% share
12,175g
245 CS · 7.2/m
ECD01#SNUS
Jhin · ADC
4 / 10 / 14
40% KP
22,720
13.8% share
13,689g
201 CS · 5.9/m
decay#995
Annie · Support
6 / 14 / 15
46.7% KP
31,533
19.1% share
12,375g
98 CS · 2.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
