Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 164 days ago
10 / 7 / 7
K / D / A
43.6%
Kill participation
790.3
Damage / min
13,677g
569.9 gold / min
21
3 placed · 3 cleared
171
7.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrishirektu#EUW
Singed · Top
2 / 2 / 7
23.1% KP
15,825
15.6% share
10,040g
205 CS · 8.5/m
Sheiden#1234
Jayce · Jungle
10 / 7 / 7
43.6% KP
18,966
18.7% share
13,677g
171 CS · 7.1/m
JONY DO#KISS
Smolder · Mid
8 / 9 / 5
33.3% KP
19,303
19% share
12,790g
204 CS · 8.5/m
JOKKI XD#2512
Karthus · ADC
15 / 6 / 9
61.5% KP
34,217
33.7% share
15,389g
232 CS · 9.7/m
moonou#doc
Seraphine · Support
4 / 4 / 22
66.7% KP
13,167
13% share
10,016g
28 CS · 1.2/m
Red side
Defeatmeymon5#EUW
Garen · Top
4 / 6 / 3
25.9% KP
13,552
19.2% share
10,448g
223 CS · 9.3/m
Ashley Graves#Tazx3
Briar · Jungle
5 / 8 / 3
29.6% KP
14,820
21% share
10,514g
154 CS · 6.4/m
Euvoluindo#BR33
Ahri · Mid
11 / 8 / 6
63% KP
23,821
33.7% share
12,372g
193 CS · 8/m
Lucaso#2204
Ezreal · ADC
5 / 9 / 5
37% KP
12,691
17.9% share
10,995g
165 CS · 6.9/m
Fortψ#EUW
Nami · Support
2 / 8 / 16
66.7% KP
5,824
8.2% share
7,511g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
