Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 164 days ago
7 / 5 / 3
K / D / A
71.4%
Kill participation
523.4
Damage / min
11,998g
422.2 gold / min
32
13 placed · 0 cleared
174
6.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
5 / 6 / 3
27.6% KP
18,624
21.6% share
12,423g
267 CS · 9.4/m
aterski#EUW
Talon · Jungle
11 / 3 / 5
55.2% KP
26,705
31% share
18,499g
262 CS · 9.2/m
Suna Rintaro#VOLE
Zoe · Mid
9 / 1 / 7
55.2% KP
28,792
33.4% share
14,758g
255 CS · 9/m
EstoyHamilton#EUW
Smolder · ADC
4 / 1 / 5
31% KP
9,679
11.2% share
13,105g
234 CS · 8.2/m
Feert#EUW
Thresh · Support
0 / 4 / 12
41.4% KP
2,292
2.7% share
7,537g
37 CS · 1.3/m
Red side
DefeatArthas Legacy#700
Vayne · Top
2 / 7 / 1
21.4% KP
8,816
13.6% share
8,597g
179 CS · 6.3/m
Sheiden#1234
Lee Sin · Jungle
7 / 5 / 3
71.4% KP
14,873
22.9% share
11,998g
174 CS · 6.1/m
Shenoxyr#EUW
Ahri · Mid
3 / 7 / 2
35.7% KP
13,268
20.5% share
9,860g
223 CS · 7.8/m
xicor#369
Ezreal · ADC
1 / 4 / 5
42.9% KP
25,317
39.1% share
12,536g
286 CS · 10.1/m
Syrebral#EUW
Soraka · Support
1 / 6 / 5
42.9% KP
2,538
3.9% share
7,439g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
