Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 164 days ago
9 / 1 / 8
K / D / A
68%
Kill participation
862.2
Damage / min
13,292g
503.8 gold / min
34
14 placed · 4 cleared
193
7.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNasser#RM3
Pantheon · Top
3 / 2 / 9
48% KP
14,821
18.1% share
10,192g
173 CS · 6.6/m
Sheiden#1234
Lee Sin · Jungle
9 / 1 / 8
68% KP
22,748
27.8% share
13,292g
193 CS · 7.3/m
OSV K0zZ#EUWW
Orianna · Mid
9 / 3 / 8
68% KP
22,875
28% share
12,624g
234 CS · 8.9/m
Thegcaza#EUW
Sivir · ADC
3 / 4 / 8
44% KP
14,471
17.7% share
11,349g
230 CS · 8.7/m
XaloRebo#2909
Seraphine · Support
1 / 3 / 14
60% KP
6,873
8.4% share
7,837g
33 CS · 1.3/m
Red side
DefeatThe Oni Myrmidon#Spear
Vel'Koz · Top
3 / 4 / 4
53.8% KP
17,222
24.7% share
10,227g
193 CS · 7.3/m
legacy#0206
Qiyana · Jungle
5 / 6 / 3
61.5% KP
16,547
23.8% share
12,421g
202 CS · 7.7/m
Voin#uwu
Anivia · Mid
1 / 4 / 4
38.5% KP
13,620
19.6% share
8,933g
207 CS · 7.8/m
LeagueοfLegend#EUW
Cassiopeia · ADC
3 / 7 / 4
53.8% KP
19,067
27.4% share
9,687g
203 CS · 7.7/m
Elder God Heavy#5954
Zilean · Support
1 / 4 / 5
46.2% KP
3,189
4.6% share
7,012g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
