Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 164 days ago
14 / 9 / 13
K / D / A
77.1%
Kill participation
1,044.7
Damage / min
17,895g
472 gold / min
30
16 placed · 2 cleared
220
5.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPivolj#EUW
Dr. Mundo · Top
3 / 5 / 12
42.9% KP
24,720
13.4% share
15,213g
278 CS · 7.3/m
Sheiden#1234
Lee Sin · Jungle
14 / 9 / 13
77.1% KP
39,612
21.5% share
17,895g
220 CS · 5.8/m
indoor fish#EUW
Annie · Mid
6 / 8 / 14
57.1% KP
40,467
22% share
16,357g
284 CS · 7.5/m
xicor#369
Ezreal · ADC
12 / 4 / 12
68.6% KP
67,138
36.5% share
22,391g
325 CS · 8.6/m
Vengeful Vinnie#Madge
Karma · Support
0 / 12 / 16
45.7% KP
12,186
6.6% share
10,333g
35 CS · 0.9/m
Red side
Defeatfrigid outskirts#くくくくく
Kalista · Top
9 / 7 / 4
34.2% KP
48,033
22.2% share
17,427g
293 CS · 7.7/m
1409#simay
Shaco · Jungle
8 / 5 / 19
71.1% KP
59,170
27.3% share
16,467g
260 CS · 6.9/m
anjelik#EUW
Yasuo · Mid
5 / 9 / 7
31.6% KP
30,202
13.9% share
14,226g
253 CS · 6.7/m
Dealersz#EUW
Draven · ADC
13 / 7 / 9
57.9% KP
54,357
25.1% share
21,337g
304 CS · 8/m
unforgiven#12321
Nami · Support
3 / 8 / 23
68.4% KP
25,050
11.6% share
10,847g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
