Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 164 days ago
23 / 4 / 9
K / D / A
76.2%
Kill participation
1,856
Damage / min
20,938g
766 gold / min
38
8 placed · 4 cleared
263
9.6 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZONGO LE DOZO#Kled
Kled · Top
5 / 8 / 4
31% KP
21,404
24.8% share
13,157g
247 CS · 9/m
Syllianas#EUW
Diana · Jungle
9 / 10 / 4
44.8% KP
18,974
22% share
12,416g
182 CS · 6.7/m
Purple Hyacinth#Aimer
Fiora · Mid
9 / 6 / 4
44.8% KP
25,097
29.1% share
14,945g
225 CS · 8.2/m
Chogyur Lingpa #EUW
Ashe · ADC
4 / 10 / 7
37.9% KP
12,432
14.4% share
11,169g
223 CS · 8.2/m
Empanadiita#2003
Braum · Support
2 / 8 / 14
55.2% KP
8,359
9.7% share
8,514g
31 CS · 1.1/m
Red side
VictoryHOE LEE FAK#AMU
Malphite · Top
2 / 5 / 9
26.2% KP
23,353
15.3% share
10,690g
195 CS · 7.1/m
Sheiden#1234
Graves · Jungle
23 / 4 / 9
76.2% KP
50,731
33.3% share
20,938g
263 CS · 9.6/m
The Deep Boii#EUW
Hwei · Mid
3 / 4 / 20
54.8% KP
26,415
17.3% share
11,178g
187 CS · 6.8/m
Light1#EU1
Varus · ADC
7 / 3 / 11
42.9% KP
30,664
20.1% share
14,926g
225 CS · 8.2/m
lucid dreams#1234
Sylas · Support
7 / 13 / 18
59.5% KP
21,315
14% share
10,846g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
