Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 164 days ago
18 / 3 / 6
K / D / A
66.7%
Kill participation
1,630
Damage / min
19,774g
639.6 gold / min
48
9 placed · 8 cleared
303
9.8 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSveglio#EUW2
Dr. Mundo · Top
5 / 6 / 4
31% KP
18,147
15.3% share
13,485g
243 CS · 7.9/m
ııılllııılllııı#ılllı
Naafiri · Jungle
7 / 10 / 5
41.4% KP
20,948
17.6% share
12,600g
201 CS · 6.5/m
star platinum#eu1
Zed · Mid
1 / 9 / 4
17.2% KP
19,844
16.7% share
10,108g
174 CS · 5.6/m
destiny awaits#000
Varus · ADC
10 / 8 / 11
72.4% KP
30,098
25.3% share
17,842g
256 CS · 8.3/m
KiRKADELL#EPSTN
Senna · Support
6 / 3 / 18
82.8% KP
29,705
25% share
13,446g
62 CS · 2/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
2 / 5 / 14
44.4% KP
21,935
13.6% share
11,843g
202 CS · 6.5/m
Sheiden#1234
Graves · Jungle
18 / 3 / 6
66.7% KP
50,394
31.2% share
19,774g
303 CS · 9.8/m
Boda#win
Aurora · Mid
10 / 3 / 11
58.3% KP
47,400
29.3% share
15,163g
246 CS · 8/m
TTV ATUMOWY#AuDHD
Smolder · ADC
4 / 11 / 9
36.1% KP
31,787
19.7% share
14,103g
220 CS · 7.1/m
ArchLL#EUW
Nami · Support
2 / 7 / 25
75% KP
10,038
6.2% share
9,511g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
