Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 164 days ago
26 / 3 / 3
K / D / A
70.7%
Kill participation
1,465.2
Damage / min
22,496g
749.9 gold / min
33
4 placed · 4 cleared
276
9.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbanh bao top#VCS
Vayne · Top
6 / 9 / 7
50% KP
31,293
24.4% share
11,578g
222 CS · 7.4/m
KimGeonBu#999
Bel'Veth · Jungle
5 / 8 / 8
50% KP
21,688
16.9% share
14,765g
242 CS · 8.1/m
Shînix#EUW
LeBlanc · Mid
3 / 9 / 9
46.2% KP
20,526
16% share
9,837g
174 CS · 5.8/m
SatØrius#EUW
Jhin · ADC
10 / 7 / 7
65.4% KP
39,065
30.5% share
15,441g
223 CS · 7.4/m
brr brr patapim#HELIX
Nami · Support
2 / 8 / 15
65.4% KP
15,467
12.1% share
9,280g
16 CS · 0.5/m
Red side
Victorychksf#EUW
Jax · Top
5 / 8 / 9
34.1% KP
25,455
20.5% share
11,439g
171 CS · 5.7/m
Sheiden#1234
Graves · Jungle
26 / 3 / 3
70.7% KP
43,955
35.4% share
22,496g
276 CS · 9.2/m
TTVOnePunchNano#TTV
Ryze · Mid
8 / 2 / 14
53.7% KP
36,573
29.4% share
15,034g
271 CS · 9/m
Sveglio#EUW2
Dr. Mundo · ADC
0 / 9 / 10
24.4% KP
12,436
10% share
10,077g
176 CS · 5.9/m
Punctsivirgula#EUW
Karma · Support
2 / 4 / 24
63.4% KP
5,816
4.7% share
10,259g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
