Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 164 days ago
20 / 8 / 9
K / D / A
67.4%
Kill participation
1,234.9
Damage / min
22,512g
658.2 gold / min
38
6 placed · 8 cleared
282
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGASSY#TROLL
Singed · Top
3 / 9 / 14
43.6% KP
24,546
18.3% share
12,264g
244 CS · 7.1/m
Finnguy#EUW
Wukong · Jungle
15 / 5 / 9
61.5% KP
36,296
27% share
17,110g
250 CS · 7.3/m
lbfxd#EUW
Twisted Fate · Mid
5 / 7 / 15
51.3% KP
23,552
17.5% share
16,004g
241 CS · 7/m
Paragon#321
Brand · ADC
14 / 12 / 9
59% KP
38,519
28.7% share
16,664g
201 CS · 5.9/m
Orangegame#1234
Nami · Support
2 / 10 / 23
64.1% KP
11,358
8.5% share
9,633g
28 CS · 0.8/m
Red side
VictoryPanthinator #EUW
Pantheon · Top
5 / 7 / 13
41.9% KP
33,585
20% share
13,948g
237 CS · 6.9/m
Sheiden#1234
Graves · Jungle
20 / 8 / 9
67.4% KP
42,234
25.1% share
22,512g
282 CS · 8.2/m
Masikinias#VEL
Vel'Koz · Mid
6 / 6 / 9
34.9% KP
40,960
24.4% share
14,006g
266 CS · 7.8/m
Misär#ADC
Smolder · ADC
10 / 9 / 19
67.4% KP
40,660
24.2% share
17,383g
258 CS · 7.5/m
Koneq#2008
Karma · Support
2 / 9 / 23
58.1% KP
10,715
6.4% share
10,383g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
