Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 163 days ago
7 / 10 / 17
K / D / A
61.5%
Kill participation
1,175.7
Damage / min
15,448g
448 gold / min
20
6 placed · 2 cleared
243
7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmordex#podex
Kennen · Top
5 / 13 / 9
38.9% KP
33,226
21.1% share
11,192g
178 CS · 5.2/m
Wakuwa#Wak
Skarner · Jungle
5 / 6 / 14
52.8% KP
32,826
20.9% share
13,108g
238 CS · 6.9/m
hello europe#back
Zed · Mid
11 / 3 / 9
55.6% KP
43,743
27.8% share
16,836g
258 CS · 7.5/m
Kaori#EUW33
Kalista · ADC
11 / 10 / 11
61.1% KP
32,842
20.9% share
17,212g
258 CS · 7.5/m
Souls Keeper#Hook
Thresh · Support
4 / 7 / 21
69.4% KP
14,560
9.3% share
10,003g
29 CS · 0.8/m
Red side
VictoryDerinicokseviyom#Derin
Olaf · Top
12 / 7 / 5
43.6% KP
34,871
23.3% share
16,056g
231 CS · 6.7/m
Sheiden#1234
Taliyah · Jungle
7 / 10 / 17
61.5% KP
40,542
27.1% share
15,448g
243 CS · 7/m
ishand#60fem
Anivia · Mid
6 / 3 / 22
71.8% KP
30,834
20.6% share
14,654g
254 CS · 7.4/m
SKREAM NILAH#RANK1
Corki · ADC
10 / 8 / 14
61.5% KP
29,999
20% share
16,342g
224 CS · 6.5/m
Xrusi kai Kafes#444
Nautilus · Support
4 / 8 / 20
61.5% KP
13,630
9.1% share
10,505g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
