Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 162 days ago
13 / 4 / 10
K / D / A
59%
Kill participation
1,182.4
Damage / min
15,679g
612.9 gold / min
34
7 placed · 6 cleared
261
10.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKWK Kingsblade#KWK
K'Sante · Top
3 / 10 / 5
32% KP
12,903
16.7% share
9,850g
166 CS · 6.5/m
Zanzarah#1996
Jarvan IV · Jungle
7 / 9 / 10
68% KP
18,652
24.1% share
12,729g
175 CS · 6.8/m
adc70REGION#TOMSK
Anivia · Mid
7 / 3 / 4
44% KP
19,071
24.7% share
10,777g
204 CS · 8/m
PXS Shy Carry#2026
Jinx · ADC
6 / 8 / 9
60% KP
21,247
27.5% share
12,865g
217 CS · 8.5/m
APPDEVELOPER123#5963
Thresh · Support
2 / 9 / 12
56% KP
5,491
7.1% share
7,190g
21 CS · 0.8/m
Red side
VictoryTHEEEKIIING#KING
Olaf · Top
16 / 5 / 1
43.6% KP
44,905
40.3% share
15,972g
224 CS · 8.8/m
Sheiden#1234
Taliyah · Jungle
13 / 4 / 10
59% KP
30,249
27.1% share
15,679g
261 CS · 10.2/m
sefu#ADC
Corki · Mid
3 / 5 / 5
20.5% KP
12,349
11.1% share
9,948g
196 CS · 7.7/m
MetroArcher#EUW
Caitlyn · ADC
5 / 5 / 12
43.6% KP
17,000
15.2% share
13,344g
210 CS · 8.2/m
DerStecher#MASTA
Nautilus · Support
2 / 6 / 16
46.2% KP
7,055
6.3% share
8,366g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
