Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 161 days ago
19 / 9 / 9
K / D / A
77.8%
Kill participation
1,366.1
Damage / min
20,952g
614.7 gold / min
39
9 placed · 2 cleared
269
7.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEl Gallegoaleman#EUNR1
Fiora · Top
7 / 9 / 5
33.3% KP
28,784
19.9% share
14,605g
245 CS · 7.2/m
purplesky#234
Jayce · Jungle
14 / 8 / 10
66.7% KP
40,814
28.2% share
17,965g
245 CS · 7.2/m
Drogaery#123
Akali · Mid
11 / 7 / 5
44.4% KP
31,738
21.9% share
14,240g
225 CS · 6.6/m
Zac Nani#PELO
Senna · ADC
2 / 4 / 21
63.9% KP
31,733
21.9% share
16,088g
260 CS · 7.6/m
RVL Mahonix#BROCK
Nautilus · Support
2 / 8 / 19
58.3% KP
11,596
8% share
9,457g
36 CS · 1.1/m
Red side
VictoryCoatpustmain#Coat
Shen · Top
5 / 3 / 22
75% KP
28,180
21.5% share
16,350g
277 CS · 8.1/m
Sheiden#1234
Graves · Jungle
19 / 9 / 9
77.8% KP
46,561
35.5% share
20,952g
269 CS · 7.9/m
Lalle#Lalle
Ornn · Mid
5 / 4 / 11
44.4% KP
13,897
10.6% share
14,778g
240 CS · 7/m
Edwx#zxc
Syndra · ADC
3 / 11 / 15
50% KP
22,978
17.5% share
14,087g
233 CS · 6.8/m
Lettuce end peas#wpgg
Elise · Support
4 / 9 / 13
47.2% KP
19,455
14.8% share
11,564g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
