Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 161 days ago
6 / 6 / 13
K / D / A
54.3%
Kill participation
724.9
Damage / min
15,374g
454 gold / min
39
8 placed · 5 cleared
262
7.7 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTimeToSuffer#ISR
Anivia · Top
6 / 5 / 9
42.9% KP
21,101
17.8% share
13,245g
221 CS · 6.5/m
Sheiden#1234
Graves · Jungle
6 / 6 / 13
54.3% KP
24,549
20.7% share
15,374g
262 CS · 7.7/m
Addepadde123#EUW
Cho'Gath · Mid
9 / 6 / 2
31.4% KP
26,807
22.6% share
14,710g
271 CS · 8/m
Dreilix#CN3
Ashe · ADC
11 / 5 / 10
60% KP
35,582
30.1% share
18,551g
289 CS · 8.5/m
crossman#001
Thresh · Support
3 / 7 / 17
57.1% KP
10,370
8.8% share
9,460g
29 CS · 0.9/m
Red side
Victorysuhayb#0300
Kalista · Top
12 / 10 / 6
62.1% KP
47,863
30.7% share
17,748g
260 CS · 7.7/m
Michiel deRuyter#NLNLN
Lillia · Jungle
5 / 1 / 18
79.3% KP
37,929
24.3% share
16,211g
271 CS · 8/m
Faruking#EUW
Akshan · Mid
3 / 5 / 6
31% KP
19,642
12.6% share
13,225g
280 CS · 8.3/m
kappachungus#won
Senna · ADC
5 / 6 / 12
58.6% KP
21,944
14.1% share
16,549g
226 CS · 6.7/m
Shyro#OwO
Brand · Support
4 / 13 / 8
41.4% KP
28,661
18.4% share
11,633g
59 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
