Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 161 days ago
11 / 8 / 6
K / D / A
53.1%
Kill participation
781.6
Damage / min
11,678g
491.7 gold / min
20
4 placed · 1 cleared
155
6.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJack Sparrley#EUW
Gangplank · Top
6 / 6 / 4
31.3% KP
25,678
26.1% share
13,006g
198 CS · 8.3/m
Sheiden#1234
Naafiri · Jungle
11 / 8 / 6
53.1% KP
18,562
18.9% share
11,678g
155 CS · 6.5/m
Siiger#Bald
Syndra · Mid
10 / 5 / 3
40.6% KP
25,326
25.7% share
12,415g
213 CS · 9/m
yoydshxty#EUWE
Smolder · ADC
3 / 12 / 10
40.6% KP
18,110
18.4% share
9,028g
135 CS · 5.7/m
Elkassmi#DORM
Seraphine · Support
2 / 10 / 17
59.4% KP
10,793
11% share
7,737g
26 CS · 1.1/m
Red side
VictoryMyCash#EUW
Yorick · Top
4 / 3 / 6
24.4% KP
14,248
14.2% share
10,602g
217 CS · 9.1/m
starlight#ender
Kayn · Jungle
9 / 7 / 7
39% KP
21,199
21.1% share
12,701g
176 CS · 7.4/m
crossman#001
Twisted Fate · Mid
8 / 8 / 7
36.6% KP
15,005
15% share
9,691g
127 CS · 5.3/m
Blaauw#ice
Sivir · ADC
15 / 8 / 6
51.2% KP
30,771
30.7% share
16,371g
223 CS · 9.4/m
Tockimo#freak
Senna · Support
5 / 6 / 21
63.4% KP
19,021
19% share
10,080g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
