Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 160 days ago
22 / 3 / 2
K / D / A
63.2%
Kill participation
1,174.7
Damage / min
19,183g
671.5 gold / min
37
8 placed · 3 cleared
270
9.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZONGO LE DOZO#Kled
Kennen · Top
6 / 5 / 5
28.9% KP
21,074
20% share
12,817g
218 CS · 7.6/m
Sheiden#1234
Graves · Jungle
22 / 3 / 2
63.2% KP
33,558
31.9% share
19,183g
270 CS · 9.5/m
ishand#60fem
Brand · Mid
3 / 3 / 11
36.8% KP
21,536
20.4% share
11,373g
231 CS · 8.1/m
makica#0001
Senna · ADC
4 / 5 / 19
60.5% KP
16,847
16% share
14,101g
187 CS · 6.5/m
Jutah Fate#SLOAN
Morgana · Support
3 / 7 / 17
52.6% KP
12,339
11.7% share
9,893g
32 CS · 1.1/m
Red side
Defeatpotmacius#msk
Kai'Sa · Top
4 / 10 / 5
39.1% KP
22,971
26.3% share
13,092g
212 CS · 7.4/m
Life is CC#777
Talon · Jungle
3 / 10 / 6
39.1% KP
14,910
17% share
10,863g
183 CS · 6.4/m
Tranquility#free
Riven · Mid
7 / 4 / 0
30.4% KP
17,389
19.9% share
15,097g
248 CS · 8.7/m
patience#calm0
Hwei · ADC
8 / 6 / 6
60.9% KP
24,479
28% share
13,178g
220 CS · 7.7/m
CryptoMiner73#EUW
Nautilus · Support
1 / 8 / 12
56.5% KP
7,745
8.9% share
7,987g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
