Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 160 days ago
11 / 3 / 13
K / D / A
77.4%
Kill participation
1,198.5
Damage / min
14,153g
558.7 gold / min
28
5 placed · 2 cleared
191
7.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlbe#255
Olaf · Top
4 / 4 / 2
19.4% KP
15,472
15.9% share
10,436g
214 CS · 8.4/m
Sheiden#1234
Sylas · Jungle
11 / 3 / 13
77.4% KP
30,363
31.2% share
14,153g
191 CS · 7.5/m
Faruking#EUW
Akshan · Mid
10 / 3 / 3
41.9% KP
17,378
17.9% share
11,966g
194 CS · 7.7/m
Pikaru#goat
Ezreal · ADC
4 / 4 / 7
35.5% KP
22,453
23.1% share
11,936g
235 CS · 9.3/m
difficult age#xdx
Janna · Support
2 / 2 / 21
74.2% KP
11,596
11.9% share
8,936g
18 CS · 0.7/m
Red side
Defeatinsectard#cccc
Jax · Top
5 / 7 / 2
43.8% KP
12,942
20.4% share
9,602g
184 CS · 7.3/m
Athins#GmG
Hecarim · Jungle
2 / 4 / 4
37.5% KP
7,293
11.5% share
9,735g
208 CS · 8.2/m
Phanta#107
Quinn · Mid
6 / 9 / 4
62.5% KP
20,512
32.3% share
11,176g
184 CS · 7.3/m
camelrider2#hijab
Brand · ADC
3 / 6 / 3
37.5% KP
16,965
26.7% share
9,578g
200 CS · 7.9/m
angwy janna#purr
Nami · Support
0 / 5 / 9
56.3% KP
5,720
9% share
6,245g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
